

Initially released for iOS devices on June 14, 2015, Fallout Shelter was later released on Android devices in August 2015, PC in July 2016, Xbox One in February 2017, Steam in March 2017, and PlayStation 4 and Nintendo Switch in June 2018.īeing a Vault overseer is no easy task for those who aren’t using their Dwellers as test subjects, and there’s a lot you’ll need to learn and master if you want to do well. It’s your job to manage your Vault and its Dwellers and lead it in its continued success and survival in the Wasteland. But what would happen if you were in charge of a Vault? Fallout Shelter lets you answer that question.įallout Shelter is a Vault management simulation game where you take on the role of Vault overseer. And almost all of them went horribly wrong (Or right, depending on how you look at it. Supposedly designed to preserve humanity if the world meets nuclear devastation, most Vaults secretly carried out many awful experiments on their Dwellers. Developed by the publicly well-intentioned but secretly devious and (Let’s face it) pretty evil Vault-Tec Corporation, Vaults had more to them than meets the eye. Vaults are an iconic part of the Fallout franchise. Fallout Shelter Legendary Dwellers Guide - March 21, 2023.Fallout Shelter Best Weapons Guide - March 29, 2023."Red: Your dweller is sad, cheer them up."Yellow: Your dweller is doing okay, but could be happier."."Green: Your dweller is happy, way to go!".Happiness icons are color coded, for easy reference: Assign them to the training rooms for some book worm or physical training. If they are sick, a little RadAway and/or stimpaks will increase their happiness.If they are in any other room, their happiness will raise to at least 75%. It will lift their spirits and make them happy. Give them some time with the opposite sex in the living rooms.Since the radio studio boosts Happiness in the Vault, placing high Charisma dwellers inside the radio room will increase everyone's happiness greatly.A successful rush raises happiness for everyone assigned to that room by 10%, but failing one does the exact opposite.Dwellers are happier in rooms which correspond to their highest SPECIAL stat. A lack of food, water, or power will bring down their mood. There are several ways of keeping vault dwellers happy:
